HEATWAVE 1.1 - Coming Soon!
/!\ PLEASE READ THE EDIT AT THE END OF THE POST /!\
Yes, HEATWAVE is no longer on hold and is now my main game project!
There's some pretty big changes on the way, since I now have a very clear view of the final version, which will be V 2.0.
I'll be updating the game slowly as I make changes, so the version 1.1 will come with:
- Enhanced control of the tornado
- Enhanced Enemies
- Three lives for each level: you won't lose the level until you die & respawn 3 times
This is still basic stuff in term of what we can do in-game, but it's still a major update in terms of code: I'll basically rewrite everything from scratch and adapt it to the new game structure. Player code is already cleaned up, here's a preview:
There's probably not so much visual difference but the code is much cleaner and optimized, and I added few things for upcoming features (stats, skins... and there's more!)
Also I fixed the shrinking - finally! There shouldn't be any problems with it now (and it looks much better!)
So this post is pretty old already and I don't see any reasons to make a new devlog, so I'll just put this here: dev for this game is on hold and will probably not resume until next year (2022) or more, because my priorities have since changed, and while I really like this game and want to finish it, I've decided to put gamedev aside while I work on my art skills.
Sadly we can't do everything at once and gamedev takes a TON of time! But it's not getting cancelled, I think it has great potential and will eventually finish it one day, just not right now.
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